2-HeadedGiraffe: Contrary to a previous point...
The game I'm playing currently, Baten Kaitos, is relatively free of majorly annoying things, even when it gets difficult. When you die (which happened to me several times on this one particular battle where there was nowhere around to rest and no way I could level up, so it was win or start over - a poor design choice, IMHO, but the game DOES warn you), you have the option of just restarting the battle. If you choose that, you can refigure your characters' equipment and decks (everything, from attacking to healing to magic is done with cards) before the new battle. Very quick; you don't have to watch conversations and sequences leading up to the battle over and over if you're losing.
Besides that, I hit a point where the story throws you through a loop I'd be amazed if anyone saw coming. A particular detail about how the story works lets them do something you wouldn't consider pulloffable. It works pretty well. Most of the plot is fairly typical, but this part is just out there.
Overall, good game. I'd probably give it a 7. Not as complex or unique as a Final Fantasy or anything (those always were my favorites), but still a fun play. The battles are really long, but they still manage to be very fun, probably since they're so active, while maintaining a definate turn-based structure.
Music: Background music on the TV
Browsing: Titleular Source...perhaps.
The game I'm playing currently, Baten Kaitos, is relatively free of majorly annoying things, even when it gets difficult. When you die (which happened to me several times on this one particular battle where there was nowhere around to rest and no way I could level up, so it was win or start over - a poor design choice, IMHO, but the game DOES warn you), you have the option of just restarting the battle. If you choose that, you can refigure your characters' equipment and decks (everything, from attacking to healing to magic is done with cards) before the new battle. Very quick; you don't have to watch conversations and sequences leading up to the battle over and over if you're losing.
Besides that, I hit a point where the story throws you through a loop I'd be amazed if anyone saw coming. A particular detail about how the story works lets them do something you wouldn't consider pulloffable. It works pretty well. Most of the plot is fairly typical, but this part is just out there.
Overall, good game. I'd probably give it a 7. Not as complex or unique as a Final Fantasy or anything (those always were my favorites), but still a fun play. The battles are really long, but they still manage to be very fun, probably since they're so active, while maintaining a definate turn-based structure.
Music: Background music on the TV
Browsing: Titleular Source...perhaps.