fuzmeister: Developer's Notes
Ok - so, accounting for a lot of different things, I'm trying to decide what needs to be done to properly bring S+F Software into the year 2006.

  • Trevor 1, 2, and 3 need to be remade - the graphics in T3 aren't terrible, but Andrew Bado's graphics really brought a lot to the S+F table. 1 and 2 need to be remade with new graphics and gameplay mechanics if nothing else. These are good games, but often dismissed because of the presentation. I understand completely; 1998 and 1999 - they're friggin' old.
  • Freefallers could still be a released title, but it needs a major overhaul. This was basically a title I did in order to showcase Bado's graphics. Gameplay was not shelled out well though. There were three players and three levels. Digital poop.
  • At least two new projects should be released in 2006. I have been throwing a ton of ideas around forever, but nothing has been able to happen without a pixel artist. We need a competent pixel artist!
  • Innovation FTW - I've been hell-bent on doing semi-original, fun projects forever. I have no visions of doing endless sequels or eye-candy-based first person shooters.

That is all.


Mood: Same as last time.
Film: Same as last time.


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