Kick names, take ass.
6-10-2004 11:41 pm
Brandon: Alpha State
Well, so I've had this on my hard drive for a while now, and I've been putting off uploading it and adapting it for what will eventually be Ventilation 2.0. Vent 2 will be a complete re-write, with an object-oriented core, much more flexible themeing, better security, better expandability, better well, everything.

Anyway, I implore you to check it out.

Vent 2 Alpha

And to see just how nice a fully css themeing system can be, check this out.

Vent 2 Alpha (Theme 2)

My graphic skills are only decent, but I like me some css. If any of you graphic types want to come up with a theme, well, I'll glady see how easy it would be to adapt. The template system is really extremely simple.

Anyway, that's all for now. Back to packing.

Mood: Acomplished.
Browsing: Vent 2.0 Alpha


Comments (2)

5-25-2004 2:25 am
Brandon: The Midwest Gaming Classic
The Midwest Gaming Classic was held this last weekend, May 22-23 2004. Myself, and a couple of my S+F cohorts went down to pimp our game Inhabitants for the Sega Dreamcast, which is being published by The GOAT Store. The short story: it rocked.

I was really excited about getting down there, seeing my work published, being able to sound like a carnival barker as I tried to draw people in to play at the demo kiosks. I hate people, but I love gatherings. We flew down a day early so we could get our wits about us, check in with the GOAT Store crew, and generally check the place out. By the way Midwest Airlines is awesome if you ever need to fly from DC to the midwest, or vice versa.

We got in touch with Dan Loosen of the GOAT store that Friday evening and helped setup the 16 or so Dreamcasts and monitors, getting 4 just for Inhabitants, and 2 to demo the Helibomber DC port, and any other projects we wanted to show off. It was a lot of work getting everything done, and we were a bit disappointed that due to a manufacturing glitch, the pressed CD's of Inhabitants were not there. Oh well, we did the job with CD-R copies, and took pre-orders. Still, having the discs probably would have helped us sell a few more copies. Well, anyways.

We went to sleep that evening, and woke bright and early to get down and make sure everything was plugged in and running. After running into some trouble with the Dreamcast VGA boxes, we finally got all the kiosks working. We had an awesome display, with large format prints of the box art of Inhabitants, Maqiupai, and Feet of Fury, the three homebrew releases that the GOAT store has done so far. They really went all out in getting everything set up. It was really busy that first day, but the Dreamcast section started out a little slow. Throughout the day it picked up and we got a chance to wander around the show. I drank some Bawls from the Bawls girl, and bounced around with my caffeine high. I talked to a lot of people, was proud to show off the game, had a good response from Helibomber, even having one guy who played it suggest changing the army guys into women heading to a shoe sale.

I guess the highlight of of my day was meeting the guys of Guild Software and checking out their new MMORPG Vendetta Online. It's basically Wing Commander in space, but massively multiplayer. I spoke at length with their network programmer. He was awesome, and gladly answered my n00b questions and such. I even understood his answers, I wasn't just saying 'yes' all the time. The awesome thing about the game, and Guild software is that it is just four guys working on it. The game looks fricking awesome.

Later, before S+F was to speak about indie game dev, I met their graphics programmer, and talked to him for a while. We had a great time talking with these guys, and told them about some of our projects. When we mentioned GBA programming, they gave us a contact that might be able to get our game published, when we do it.

Oh yeah, we also spoke about indie game dev. If we were able to get in there on time, I think we might have had a bigger audience, but hey, that's OK, we did have some people there just for us on both days.

After the first day, we hit up the Atari Age after party, and got some sweet-ass name tags. We also got a chance to chat with Walter Day of Twin Galaxies. He was there with Billy Mitchell doing some sort of documentary. He was really cool and down to earth, he was even decked out in his referee stripes. It was cool. We were tired though, and retired early.

The next day was much like the first. We did leave the booth a little more that day though. The GOAT store guys were trying to break Inhabitants by playing endless puzzle mode. I think we figured it would take 4 billion points or so to overflow the score variable. They did get over 300 bonus though. That was a nice little stress test that the game passed with flying colors.

I also kicked ass in UT2k3, although was barely beaten out by S+F fanboy Jason.

The rest of the day was kind of a blur. We had to rush to sign who knows how many covers for Inhabitants, Steve got his Pac-Man shirt signed by Billy Mitchell, and got a copy of the Twin Galaxies record book from Mr. Day. I drank a couple more bottles of Bawls, talked to a cool guy named Orlando right near the end of the day about devving and such. It was a little surreal to have it all end, but it had to.

Then mother nature had to be a bitch. Tornado watch in the area as our flight was supposed to take off. You Kansans know what that means. Anyways, we got home about three hours late. I did get to play with my laptop some though, wrote a little more code and played some Doom.

Well, all in all I had a wonderful time. I hope to do it again next year, and this also has to be the longest vent post I have ever made.

Look for pics of the event soon.

Mood: Repored
Music: Fans blowing
Browsing: The Midwest Gaming Classic


Comments (3)

5-13-2004 2:22 am
Brandon: So.
So, I have a 24"x24" poster of the Inhabitants DC cover art. It is awesome. Uber 1337, if that is any indication. However, ahem, to the news at hand.

Seems we may have a house. We're going to try to do the inspection soon, so we can get a good look at it and know a little more about the house internally. It is in a nice neighborhood, closer to my work place, and it's a fricking townhouse. The basement is all mine baby. I can finally start playing ye old DDR again. I so suck, but, Nitrus, I used to be able to beat Dynamite Rave trick without hassle, my favorite would have to be BreakDown trick, though.

Anyways, Now we just have to sign our life away, paint the place, move our stuff in there. We have acumulated far too many things though. It kinda sucks. Maybe I need a garage sale, or just a giveaway. Who wants my copy of Star Wars Episode 1 VHS Widescreen Collectors edition ;)

Anyways, expect a full photo gallery of the new homestead whenever that goes down.

Mood: Good, but it's too hot.
Music: The Fan
Browsing: Funny, if you lived in Humboldt, Iola, or Yates Center.


Comments (1)

5-05-2004 2:55 pm
Brandon: Announcement.
Inhabitants Dreamcast is DONE!

Finally. Now I can sit back, relax, and wait for the damn thing to get pressed. It really looks nice, it has a ton of new features since the contest release, It's more stable, it has the unlockable features actually working properly, which force you to play all of the modes ;) It has multiplayer improvements, its just very, very good, at least I'd like to think so.

Anyways, just thought everyone should know.


Mood: And, I'm spent.
Browsing: The Goat Store (Preorder it ;))


Comments (3)

5-05-2004 3:36 am
Beowulf: It's been a while
It's been a little while since I've posted on here so I thought it might be time for an update.

This week is dead week here at Pittsburg. Teacher's aren't allowed to assign major assignments or to have tests. However, this does not stop them from assigning large assignments just before and having them due during dead week. So far, I have a ten page paper, ten minute speech, huge COBOL program, and the final version of my Java game due. But it's all good. The paper is almost done, and the speech will be a breeze.

The Java is coming along slowly, and yesterday I made a lot of headway towards getting it all done. That makes me really happy. But the COBOL.... That's a different story. I really should get started on that but it's not due until next week. That should give me pleanty of time I hope.

On a happier note, this Saturday I'm heading up to the big ole KC with the Chinese Culture Club. Earlier this semester the president talked the school into allocating a boatload of money for the club, and they've hardly spent any of it. So they're taking me and a couple other people to KC to eat out and go to the Taiwanese consulate/embassy thingy there and to a couple of chinese markets there. Good food, beautiful and interesting company, and I get out of Pitt just before finals. What more could I ask for? Ok, yea, more money, but beggars can't be choosers.

Oh, and congrats to B and Fuzmeister and the rest of the group on your game and the Lik-Sang thingy. That's bloody awesome.

Well, it's time to get to class and I've rambled enough for today.

Mood: It's almost 8. Time to go to my most boring class. ugh.
Music: Irish Descendants
Browsing: Sun Java homepage. I think I hate Java now.


Comments (6)

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